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Wack-A-Hampter (Project Final Approach)
Project type
GXPEngine/VisualStudio Group Project
Date
April-May 2024
Location
Enschede
Physics based game written in C# using the GXPEngine and custom physics system for a group project.
During this group project, I was tasked with making the tooling for level design and to import all items placed by designers in Tiled levels correctly. I was also tasked with making some of the physics objects, for example, the windmill and 'put' system (like in golf).
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