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Car AI/Logics, Road Generation Tools (Personal Portfolio Quartile 4)

Project type

Unity Project

Date

June - July 2025

Location

Enschede

During this quartile's personal portfolio I worked on creating a road system tool that allows you to make road networks using procedural generated meshes that are then split into logical lanes. Afterwards, I focused on making a rudimentary vehicle AI that follows basic road laws, etc.

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